More studies will be needed:

Neuroscientists from the University of Padua in Italy tested the reading ability of two groups of 10-year-olds after one group had played action video games and the other played non-action video games.

According to the study, published Thursday in Current Biology, playing fast-paced video games helped improve dyslexic children’s reading speed more than a year of intense, traditional therapies could. The improvements did not fade with time either, researchers found.

 

Joseph Serna presents the results:

Action video game players trounced their non-action peers in improvements. Only action game kids showed general reading improvements, up to 40%. They cut their reading speed almost in half, while non-action readers showed no improvement. The action gamers also improved their basic text reading by as much as 60%, while non-action gamers showed a more modest 5%-10% gain.

 

Read article here.

Read abstract in Current Biology here.